What are you looking at?
Oh. right, game dev stuff... Lemme get the.. papers ready.. ahem.
Lyall Kindmurr, I'm a game dev born in Romania, with a degree and experience using unity. Most projects undertaken probably won't see this page, but you can visit my Git (https://github.com/Lyall-KindMurr) to find a few more unpublished projects I've kept safe.
As for Genres and personal opinion on games? Randomness of input is annoying, and the instructions of a game should be clear-cut, with predictable outcomes. The only way random chance should come in to help is "have a nice day" mechanics, such as low evasion/block chances.
If this interests you, I suggest you check out FTL:faster than light and Into the breach.
My projects will mostly cover varied themes, as the most important part of a game is the core gameplay loop, followed by the visuals and story. This leads to a lot of pixel art or low poly models within my work, but working in a team should help diversify this.
I have very little experience working, or creating any sounds or music, but if you can spot any in my projects that isn't fully credited in the description, please inform me.